Stay up to date on technologies applicable to physical education.
Thursday, March 31, 2011
Another iPad Option for Remote Acccess
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Tuesday, March 29, 2011
First Ever Single Lens Capable of Filming 3D Images Created
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Sunday, March 27, 2011
RIM adds Android app support to BlackBerry PlayBook via 'optional app player'
Monday, March 14, 2011
Sensor-laden surfboard collects gnarly statistics
It isn't the first time that an array of data-collecting sensors have found their way into a surfboard, but the goal with this one is quite different than the one created at UC San Diego. Tecnalia and Pukas have cooperated in order to build a board with a downright astounding amount of sensors within: there's an embedded PC, gyroscopes, accelerometers, a compass and even GPS, all of which combine to generate a large amount of data from a ride and its rider. Every ounce of the collected information is stored in a flash memory stick, and after a session is wrapped, all of those bits and bytes are beamed over WiFi to a more potent computer for analysis. The software system to visualize and process the data has been developed in ROS, and with that, researchers can not only judge performance, but also see which techniques were superior.
Take a look.
Friday, March 11, 2011
Implanted Sensors Track Heart-Attack Damage
Tiny implanted sensors can indicate the severity of a heart attack in a mouse, even days after the damage happened. Similar sensors could one day be used to monitor people at high risk of having a heart attack, researchers say.
About 30 per cent of people who experience heart attacks do so without the characteristic chest pains. But biomarkers of the event – unique proteins released by heart cells as they die – remain in their blood.
Some biomarkers hang around for a day, others for a week. So a blood sample drawn days after a suspected heart attack contains only a partial collection of these proteins, complicating diagnosis.
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Wednesday, March 9, 2011
Playstation Move Games
The Playstation Move is Sony's way of creating a more interactive gaming experience, using a special "Eye" and special controllers that will allow the gamers to feel like they are truly a part of the gaming experience in a way that they have not been able to before! Sony has plans for a number of different games planned to be released at the same time and shortly after the release of the Playstation Move. Some of the games will require the use of a Playstation Move, while others will carry features for the Playstation Move.
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Tuesday, March 8, 2011
How to Protect Your Android Phone
We've previously posted on how to tell if an Android app is malware, and most of the tips hold out, set against DroidDream as a case study. After, diggiting future, it has been discovered that some developers' apps were found to go far beyond the permissions granted by users. Once the app was able to "root" the users' phone, it could grab unique identifiers, phone numbers, and other data and send it to an unknown server.
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Monday, March 7, 2011
New Games Link Tech and Reality
The next big thing in computer games for kids: moving beyond the computer.
Both major media companies and start-ups are experimenting with new tools that combine technology and reality in a bid to get children to engage with real-world objects. And researchers are already investigating whether the new tools help kids learn better than regular computer games do.
Other games that bridge the gap between real and virtual ask kids to document their activities by taking photos, making videos or recording their location using a GPS device, typically with the help of their parents.
Techniques that tie technology to the real world have been generating buzz for several years, particularly as mobile devices have become more powerful. Advertisers were among the first companies to use such tools. Distributors of the recent film "Inception" teamed up with a mobile game called SCVNGR to promote the movie, creating real-world challenges that players could complete to earn prizes.
Major toy and game makers have shown interest as well. Mattel Inc. has been working with Qualcomm Inc. to develop games that use augmented reality, and Nintendo Co.'s new 3DS portable game machine includes augmented-reality features.